McLaren M8E --------- version 20230527

 


7.6 Litre V8
1971 Customer versions of the M8B built by Trojan, with this version upgraded with the same engine as the Factory M8D.

LODs to follow.

version 20230517 NEW: Crash Fix


Unpack the archive first as I have included a Driver model.

8 comments:

  1. Your CanAm stuff is so welcome! it's a massively slept-on category

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  2. So glad to see Can Am getting some lovin' from ye! Hopefully some day, full IRL grids from 70-73 will be possible! GRMA (Irish for thanks)

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  3. I'm getting a reproducible crash on brakedisc effects in CSP 1.80 beta

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  4. AC\brakediscgraphics.cpp (92): BrakeDiscGraphics::update
    AC\game.cpp (261): Game::update
    AC\game.cpp (261): Game::update
    AC\game.cpp (261): Game::update
    AC\game.cpp (261): Game::update
    AC\game.cpp (112): Game::onIdle
    AC\game.cpp (210): Game::run
    AC\acs.cpp (477): wWinMain
    f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
    00007FF9C4737614 (KERNEL32): (filename not available): BaseThreadInitThunk
    00007FF9C57026A1 (ntdll): (filename not available): RtlUserThreadStart

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  5. You and Me both I'm afraid. Have not yet been able to track down the cause.
    This car causes it often but I have had other cars do it as well.
    I don't think it is BrakeDisc..... rather that is just where the Log was up to when the crash happened.
    Crash is happening long after the cars have been loaded, just before the game goes fullscreen.
    I'm still working on it.

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  6. Strangely changing the number of AI and trying again sometimes fixes it. !!!!!!!!

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    Replies
    1. It's inconsistent. Sometimes I get the error, other times not, but deleting the mod got rid of the error. No such error with the M8D model. I'm using the latest CSP 1.80beta and that version has multiple issues.

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  7. latest version fixed the crash issue, seems stable now. Good job!

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