Renault Alpine A442 & A442B -------- version 20230329
RALT RT 3/83 ------ version 20230128
NEW: Default setup.
NEW: AI .ini YMMV
Ferrari 375 Indianapolis
NEW: Animated suspension, road and oval tyres (textures only) LODs
Lotus 56 ------ version 20220431 | Lotus 56B ------ version 20230125
[quote] 'So the model is Encrypted (so haters can get lost)' [/quote]
Kunos Silverstone Extra Layouts ------ version 20230127
'Without any improvements at all' says the nyaff. Back to back this version of Stowe and the original and get back to me.
NEW: Messy mesh what was messy now less messy.
NEW:Now including the Stowe circuit.
The three different layouts used over the years for Classic and Historic type meetings.
Classic
Historic old pits and new pits.
Now with Contributor's Cams
Stowe
Dowsetts Tipo 184 ------ version 20230214
There is more Alfa in this than the Real Thing, but as a quick recipe for my League it has worked well.
Pretty much the Kunos MX5 Cup including slicks, yeah I know the model doesn't exactly have slicks, but
200kg lighter, springs and dampers adjusted to mimic the default setup, with finer grained setup options for tuning.
Slightly longer wheelbase.
Slightly narrower track with CoG lowered to match roll moment.
Taller and thinner tyres, neither of which changes their performance or behaviour.
Six speed close ratio box with a shorter final gear, which with a slightly better CoD means 200km/hr is doable. (downhill with a tailwind)
CART 1995 ----------- version 20230215
NEW:Miscellaneous changes.
For best results on Ovals, take all three cars out for a quick practice session and save a suitable default setup for the AI to use. Do this by naming a setup, ai_default.
DO NOT do this for the Road cars as their default gearing is the lowest possible and they need the ability to adjust this on the fly, saving an ai_default setup breaks this ability.
Gears 7 to 9 are for the AI only see HERE.
ROAD
OVAL
AI gear ratio selection --------- ai_default.ini
Been a problem for quite awhile now but highlighted whilst doing the 1995 CART mod.
Speedways can be geared and winged for over 400 kph whilst Short ovals can be below 300 kph.
This large difference means the use of ai_default.ini as a saved setup is unavoidable, however the AI won't use the gear ratios from that file and also lose the ability to change the final gear ratio to an appropriate one.
The Fudge is in.
In setup.ini toggle USE_GEARSET=1
Design a generic gearset or more, that the player can use,
Design a fine grained choice of Final Drive ratios for the player to use.
In drivetrain.ini use 9 really close ratios and a final drive ratio, ensure these do not share any value with any ratio available to the player.
The AI won't use the player's gearset, as none of the values match, so defaults to the values in drivetrain.ini. On track it now has more gears to work with, hopefully allowing it to run at any speed.
In the example above the AI would only use 9th gear at say Michigan but would only ever get into 5th or 6th at Milwaukee.
Works 'perfectly' in the above example or in Karts with only one gear.
Bugbears:
The gears used may not reflect real gear ratios.
Nine gears in the setup GUI is displayed somewhat messed up. (more than six doesn't seem to fit)
And I guess it can be confusing to some. Although never as much a Pain in the Arse as having to explain it.
Ayrton Senna DAP Kart --------- version 20230208
Tyrrell P34 2 of ------ version 20230128
All four wheels turn on their own axis, in game and graphically only.
NEW: Full set of skins for this second version.
DMG Colossus Race Truck ------ version 20230125
Software license was not renewed for the Motec display so it isn't functional.
Ligier JS3-S5000 --- version 20221202
FIA F3 (nee GP3) spec chassis, low downforce and 560 bhp from a Coyote 5.2l V8
NEW: Knocked 5% off the top end to keep in line with the FIA 500kW/tonne limit
Added P2P that gets that power back but only for 90 seconds, use KERS button to activate.
Tweaked AI
Aussie Racing Cars Camaro ------ version 20221115
And a shit tonne of skins from RD.
NEW: Pointier Tyres and restored some missing longitudinal grip.Stronger default Brake Pressure,adjustable. Brake Heating
NEW: Power, Gearing, Aero, removed rear ARB, and added more role stiffness.
Banks Racing Freightliner ------- version 20221118
Laydown Enduro 200cc Twin Engine ------- version 20221101
NEW: Now using AC clutch slip. Incremental improvements
Perhaps 2 x 100cc direct drive with an Axle Clutch:
Power curve and engine sound reflects the power at the rear wheels.
Power at 10,000 rpm minus the loss due to the centrifugal clutch, until the clutch locks up and continues from there.
Main onboard Tacho shows real RPM, whilst the smaller arrow is speed, to help under braking as you no longer have the engine sound to go on. YMMV
Ignore any HUD Tachos.
Laydown Enduro 100cc Single ------- version 20221101
Perhaps a 100cc direct drive with an Axle Clutch:
Power curve and engine sound reflects the power at the rear wheels.
Power at 10,000 rpm minus the loss due to the centrifugal clutch, until the clutch locks up and continues from there.
Main onboard Tacho shows real RPM, whilst the smaller arrow is speed, to help under braking as you no longer have the engind sound to go on. YMMV
Ignore any HUD Tachos.
Superkart National 450cc 4T -------- 20221028
Brabham BT55 ------ version 20220905
not to be compared with the Kunos 98T
Porsche 935/80 -------- version 20220904
NEW: Fixed steering wheel axis and added LODs.
NEW: Lowered 25mm
NEW: Fixed Discs locations
(LODs from the model not that bleeding Simplygon bulldust)
Cosworth 4WD ------ version 20220901
NEW: Almost everything, redid the conversion from scratch. Two aero configs, switchable ingame.
Mercedes Autocross ------ version 20220816
To make previews edit LODs.ini. Change "FILE=LOD_INT.kn5" to "FILE=LOD_EXT.kn5", make your previews and then restore the file before attempting to go in game.
Scania Autocross -------- version 20220816
INSPIRÉ DE LA COUPE DE FRANCE CAMION CROSS
No, I don't speak French but, my Talking Dic' does
To make previews edit LODs.ini. Change "FILE=LOD_INT.kn5" to "FILE=LOD_EXT.kn5", make your previews and then restore the file before attempting to go in game.