All four wheels turn on their own axis, in game and graphically only.
NEW: Full set of skins for this second version.
All four wheels turn on their own axis, in game and graphically only.
NEW: Full set of skins for this second version.
Software license was not renewed for the Motec display so it isn't functional.
FIA F3 (nee GP3) spec chassis, low downforce and 560 bhp from a Coyote 5.2l V8
NEW: Knocked 5% off the top end to keep in line with the FIA 500kW/tonne limit
Added P2P that gets that power back but only for 90 seconds, use KERS button to activate.
Tweaked AI
And a shit tonne of skins from RD.
NEW: Pointier Tyres and restored some missing longitudinal grip.Stronger default Brake Pressure,adjustable. Brake Heating
NEW: Power, Gearing, Aero, removed rear ARB, and added more role stiffness.
NEW: Now using AC clutch slip. Incremental improvements
Perhaps 2 x 100cc direct drive with an Axle Clutch:
Power curve and engine sound reflects the power at the rear wheels.
Power at 10,000 rpm minus the loss due to the centrifugal clutch, until the clutch locks up and continues from there.
Main onboard Tacho shows real RPM, whilst the smaller arrow is speed, to help under braking as you no longer have the engine sound to go on. YMMV
Ignore any HUD Tachos.
Perhaps a 100cc direct drive with an Axle Clutch:
Power curve and engine sound reflects the power at the rear wheels.
Power at 10,000 rpm minus the loss due to the centrifugal clutch, until the clutch locks up and continues from there.
Main onboard Tacho shows real RPM, whilst the smaller arrow is speed, to help under braking as you no longer have the engind sound to go on. YMMV
Ignore any HUD Tachos.
not to be compared with the Kunos 98T
NEW: Fixed steering wheel axis and added LODs.
NEW: Lowered 25mm
NEW: Fixed Discs locations
(LODs from the model not that bleeding Simplygon bulldust)
NEW: Almost everything, redid the conversion from scratch. Two aero configs, switchable ingame.
To make previews edit LODs.ini. Change "FILE=LOD_INT.kn5" to "FILE=LOD_EXT.kn5", make your previews and then restore the file before attempting to go in game.
INSPIRÉ DE LA COUPE DE FRANCE CAMION CROSS
No, I don't speak French but, my Talking Dic' does
To make previews edit LODs.ini. Change "FILE=LOD_INT.kn5" to "FILE=LOD_EXT.kn5", make your previews and then restore the file before attempting to go in game.
For now the only Track with Official support is Croft SP Rally X, although it works on all tracks.
CSP required, Tyres/Physics very much WIP and experimental.
NEW:SNAFU
NEW: Tyre textures/material, Flames positions, and Disc glow.
NEW: 4K Skins
For shadows coming through the floor on this and I suspect other cars, a workaround is to disable 'Fake Shadows FX' in CSP settings.
YMMV
These versions use a different model to my other share.
NEW: Added Neutral indicator and Monza gearing.
NEW: Cockpit AO tweaked.
Le Mans Version
NEW: Added Neutral indicator.
NEW: Attached front roll hoop to chassis! Cockpit AO tweaked.
NEW: Better UV map on front bumper, seat clipping/size, belts, gear stick position, and single turbo.
NEW: Lowered 25mm
Added LODs.